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Participants

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Andrés Zardain

MENTOR Nimble Giant video game producer
<p>Director of Video Game Production at Nimble Giant</p>

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Arturo Monedero

JURY Vice President of Development of the Spanish Video Game Association
<p>Video Game Designer, Professor of Video Game Design and Vice President of Development at AEVI</p>

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Claudia Ocaranza Abascal

MENTOR Alliances and Innovation Coordinator at the Maldita.es Foundation
<p>Research and data journalist. Specialized in transparency, business accountability and human rights. Co-founder of pidala.info</p>

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Cristina Figueras

MENTOR Director of education at Verificat
<p>Media education at @verificat</p>

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Inés Alcolea Llopis

JURY PR & Communication Manager at Gameloft
<p>Broadcaster and writer and has worked in the communication of technological cultural projects since ten years ago, she is currently Communications Manager &amp; PR at the game studio Gameloft Barcelona.</p>

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Lasse Löpfe

MENTOR Independent developer and professor at CITM
<p>Game developer with a scientific background</p>

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Marc Palomar

MENTOR Software Engineer at Gameloft
<p>Graduated from the FIB (UPC) with a master's degree in video game development from the UPC School</p>

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Ned Howey

MENTOR Tectonica
<p>CEO and co-founder of Tectonica Digital Campaign Solutions</p>

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Olga Fedorova

MENTOR Software Engineer en Gameloft
<p>Programmer graduated from the Technical State University of Moscow N.E. Bauman with experience in backend development.</p>

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Oscar García Pañella

MENTOR Academic director of ENTI-UB, Serious Games Lab and consulting partner at Cookie Box
<p>Gamification &amp; Serious Games (Cookie Box) / Program Director (ENTI-UB, IEBS, EUNEIZ) / SGLab Director / TEDx Speaker / Forbes Most Creative</p>

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Simona Levi

JURY Founder of XNet
<p>Theater director, playwright, techno-political strategist, activist and teacher</p>

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Violeta Moldes

MENTOR 2D artist and narrative designer, PhD candidate at the UPF
<p>Narrative designer and 2D artist</p>

Gamers

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Alexandre Blontrock

GAMER Game in Society
<p>Game designer.</p>

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Carlos González

GAMER Mermelada Games
<p>Senior technician in 3D animation, video games, and interactive environments. He will be responsible for the visual and artistic part of the project.</p>

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Carolina Cedeño

GAMER Alien Guesstimates

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Celeste Sabater

GAMER Publícalo
<p>Currently works as a consultant at a consultancy firm. Responsible for the artistic direction of the game.</p>

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Gabriel Sarnikov

GAMER Game in Society
<p>Developer.</p>

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Giorgio Perri

GAMER AutoMod
<p>Giorgio Perri is a web frontend specialist with a deep interest in games and interactive experiences. Born in Cosenza, after graduating at the Interaction Design Bachelor's program of Quasar Institute in Rome, enrolled at the MSc in Games Technology at the IT University of Copenhagen, and is currently working on his Master's thesis about independent game development.</p>

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Gorka Espàrrech

GAMER Publícalo
<p>Web programmer and student, currently studying Game Development and Design. Game Design supervisor and responsible for mapping in recent projects.</p>

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Guillem Alqueza

GAMER Mermelada Games
<p>He is passionate about programming and music. He leverages his professional knowledge in the latter to contribute to the project, alongside Sergio.</p>

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Ioannis (Yannis) Maliaras

GAMER AutoMod
<p>Ioannis (Yannis) Maliaras is a full-stack software engineer, musician, and aspiring game developer and designer from Athens, Greece. Having finished a Computer Science Bachelor's degree, piano and musical harmony degree and after working in the education industry as IT manager and full-stack engineer for 4 years, he is now finishing his MSc in Games, in the technology track, exploring the dual natures of creation and technology. He is currently working on a roguelike board game as his Master's Thesis, as well as a multiplayer arena-brawler game called Window Wars.</p>

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Isabela Sanchez

GAMER Publícalo
<p>Java and C# application programmer. Responsible for the game's artistic and user experience design</p>

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Javier Cobos

GAMER Alien Guesstimates

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José Céspedes

GAMER Alien Guesstimates
<p>José Céspedes Martínez is a game designer with experience in project management, specializing in video games (Pendulo Studios), board games (Tibetana), escape rooms, and gamification. He is also a university lecturer (Voxel School), a speaker at video game conferences, and a researcher in didactics (GBL). In 2020, he graduated with distinction with an interdisciplinary degree in video games, with a thesis on a "Framework for the design of playful devices for mathematical learning". During his university studies, he led the student association "Level Up!" for two years, designing and organizing activities for more than 120 students. He also participated in an Erasmus+ program in Finland for a year, where he collaborated on Game Jams and even won (with a great team) a Sustainability Hackathon. His previous work experience includes university research (Lendiem Project) and teaching at technology camps in the United States (iD Tech).</p>

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Lluc Cid

GAMER Mermelada Games
<p>Lluc Cid will be responsible for level design and implementing 2D and 3D visual effects as a Game Designer and VFX artist.</p>

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Maximilian Knaack

GAMER Vienna Calling
<p>He studied programming and game engineering, as well as commercial law. After the completion of his studies, he founded the studio Enhydra Games with 7 other graduates. Since 2022, they have been awarded three grants from the Vienna Business Agency. They released their first game in the end of 2022 and are currently working on two subsequent ones. Besides their own projects, they also work as contractors for bigger companies and have invested themselves in the organization of indie areas for other studios. As Enhydra Games CEO, Max focuses on the management of the company as well as its public representation.&nbsp;</p>

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Melanie Bartl

GAMER Vienna Calling
<p>Also known by her nickname Melle, is a 3D art generalist. She is a co-founder at Flat Head Studio, a young indie game studio from Vienna that focuses on virtual reality games. She is in charge of the art direction and is responsible for the entire game art domain. Melle also has experience in graphic design and illustration.</p>

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Miguel Iglesias

GAMER Mermelada Games
<p>Miguel Iglesias, a Game Designer and Level designer, will focus on level development.</p>

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Olivier Mauco

GAMER Game in Society
<p>Game director &amp; political communication teacher. </p>

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Paula Langthaler

GAMER Vienna Calling
<p>Paula is a sound designer, composer and pianist from Vienna, Austria, and is currently based in Paris, France, where she is in her final year of studying Music and Sound Design for Games. Being surrounded by music from early childhood onwards, she soon developed a love for jazz and classical music, which she also professionally studied in Vienna. Ever since, she has enjoyed experimenting on combining the two genres in her compositions and pursuing her interest in different musical styles. As she did her master’s degree in jazz composition in Oslo, Norway, she got very interested in games audio. Among her freelance work for games and theatre, she also works with Nordic Scoring.</p><p><br></p>

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Raffael Moser

GAMER Vienna Calling
<p>Raff does a little bit of everything when it comes to game development. Since 2023 he is co-founder and CEO of reignite games, focusing on programming and production with a little hint of narrative design. Usually Raff can be found at game development related events around Vienna. He is also an active member of the Pioneers of Game Development Austria Association, mostly focusing on communications and the volunteer-based digital mentorship initiative.</p><p><br></p>

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Raúl Garrido

GAMER Publícalo
<p>Developer specialized in process automation. Focused on design and programming, he contributes to the team with planning and gameplay design.</p>

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Saskia Joanna Rauhut

GAMER AutoMod
<p>Saskia Joanna Rauhut is a creator of games, digital toys, and other playful media. Originally from Berlin, she is currently taking a Master's education in Games in Copenhagen. As part of her Master's thesis, she has been developing a number of experimental games exploring ecological topics.</p>

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Sergi Ayats

GAMER Publícalo
<p>Has been working as a programmer for 8 years at a metallurgical company. He has a versatile profile, with a preference for programming.</p>

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Sergio Fernández

GAMER Mermelada Games
<p>Sergio Fernández is a senior technician in multi-platform application development. He will focus on programming during the project's creation.</p>

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Simon Schneider

GAMER Vienna Calling
<p>He is a member of the Austrian Association of Game Development and is actively involved in various initiatives and organizations within the industry. He has a background in law and economics and is set to complete his Bachelor of Arts in Interactive Media and Games Business at the University of Applied Sciences in June 2024. His research focuses on the funding of game development in Austria, analyzing and comparing it to other European countries. Additionally, Simon does freelance work for companies in the industry and is currently in the process of founding his own association. This association aims to represent, support, and accelerate the Austrian creative industry at events and festivals.</p>

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